Videojuego educativo para el pensamiento lógico-matemático en educación básica: Revisión sistemática de literatura

Willian Ocampo-Pazos, Jaime García-Abad, Angel Macas-Macías, Franklin Carrasco-Ramírez, José Luis Centeno-Lara

Producción científica: Contribución a una revistaCríticarevisión exhaustiva

Resumen

Today video games have come to be applied in several areas, and can be very useful for education and significantly improve mathematical reasoning in children. For the present study, a systematic review was carried out with the Torres- Carrión method, and five research questions were asked, which included topics such as software standards, education, design guides, and evaluation methods. In addition, a search script was structured and 225 jobs were found as a result, however 115 are related. It is concluded that the success of learning mathematics through video games is obtained when pedagogical methods and computer technologies are established coherently.

Título traducido de la contribuciónEducational video game for logical-mathematical thinking in basic education: Systematic literature review
Idioma originalEspañol
Páginas (desde-hasta)513-531
Número de páginas19
PublicaciónRISTI - Revista Iberica de Sistemas e Tecnologias de Informacao
Volumen2020
N.ºE31
EstadoPublicada - jul. 2020

Nota bibliográfica

Publisher Copyright:
© 2020, Associacao Iberica de Sistemas e Tecnologias de Informacao. All rights reserved.

Palabras clave

  • Educational game
  • Mathematic
  • Video game

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