Resumen
Nowadays, checking the ease of interaction with a serious game is a tremendous challenge for universal design and accessibility experts. Therefore, accessibility in this context means that people with intellectual disabilities can easily navigate and interact in a web application. Accessibility is an essential parameter to consider in each software development phase with the Web Content Accessibility Guidelines (WCAG) 2.1. As a case study, it was applied to the Ludominga platform. Accessibility experts defined 18 guidelines to evaluate ten serious games with a manual method. This research can serve as a reference for future work related to accessibility in serious web-based games.
Idioma original | Inglés |
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Título de la publicación alojada | Advances in Human Factors and System Interactions - Proceedings of the AHFE 2021 Virtual Conference on Human Factors and Systems Interaction, 2021 |
Editores | Isabel L. Nunes |
Editorial | Springer Science and Business Media Deutschland GmbH |
Páginas | 227-233 |
Número de páginas | 7 |
ISBN (versión impresa) | 9783030798154 |
DOI | |
Estado | Publicada - 2021 |
Evento | AHFE Conference on Human Factors and Systems Interaction, 2021 - Virtual, Online Duración: 25 jul. 2021 → 29 jul. 2021 |
Serie de la publicación
Nombre | Lecture Notes in Networks and Systems |
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Volumen | 265 |
ISSN (versión impresa) | 2367-3370 |
ISSN (versión digital) | 2367-3389 |
Conferencia
Conferencia | AHFE Conference on Human Factors and Systems Interaction, 2021 |
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Ciudad | Virtual, Online |
Período | 25/07/21 → 29/07/21 |
Nota bibliográfica
Publisher Copyright:© 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.