Resumen
This case study located in a university in Ecuador, reports significant experiences applied in the Project Presentation course, whose learning outcome (RDA) involves the use of digital tools through a specialized vector drawing software. A methodology of technological hybridization that integrates analog and digital tools is shown. The methodology (LUE) is composed of three phases with interconnected and sequential academic activities involving the search for information (Search), the use of tools (Use) and the generation of emotions (Emotions). The results highlight that the synergy between all phases improves student performance and EDD achievement. Technical projects are humanized and the development of essential soft skills in techno-creative work environments is promoted.
| Título traducido de la contribución | Metodología de Observación, Uso y Emociones:: Hibridación tecnológica para el aprendizaje activo en la educación superior |
|---|---|
| Idioma original | Inglés |
| Número de artículo | 119 |
| Páginas (desde-hasta) | 94-102 |
| Número de páginas | 9 |
| Publicación | Smart Innovation, Systems and Technologies |
| Volumen | 458 |
| DOI | |
| Estado | Publicada - 2 ene. 2026 |
| Evento | International Conference on Communication and Applied Technologies, ICOMTA 2025 - Valdivia, Chile Duración: 2 sep. 2025 → 4 sep. 2025 |
Nota bibliográfica
Publisher Copyright:© The Author(s), under exclusive license to Springer Nature Switzerland AG 2026.
ODS de las Naciones Unidas
Este resultado contribuye a los siguientes Objetivos de Desarrollo Sostenible
-
ODS 4: Educación de calidad
Base de Datos Indexada
- SCOPUS
Cuartil Publicación
- NAQ4
Palabras clave
- Artificial intelligence (AI)
- Avatar
- Active methodologies
- Educational innovation
- Vector Drawing
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