Innovating Inclusive Education Through Gamification, Co-design, and Augmented Reality: A Study in the Ecuadorian Context

  • Richard Patricio Sánchez Sánchez*
  • , Patricia Alexandra Albuja Mariño
  • , Diana Gabriela Flores Carrillo
  • , Paulina Elizabeth Sánchez Sánchez
  • *Autor correspondiente de este trabajo

Producción científica: Capítulo del libro/informe/acta de congresoContribución de conferenciarevisión exhaustiva

Resumen

Inclusive education faces substantial challenges in the Ecuadorian context, particularly concerning accessibility and equitable participation. This article explores how the triad of Gamification, Co-design, and Augmented Reality can address educational inequality, enhancing the learning experience for students with diverse disabilities in the Design Program at the Universidad Israel in Ecuador. The purpose of this study is to design and evaluate pedagogical strategies incorporating Augmented Reality in instructional materials supported by biomimicry to promote 3D design learning. The methodology employed follows the principles of Design Thinking, facilitating an empathetic approach towards students by involving educators and experts in educational technology in the inclusivity process. A blend of qualitative and quantitative research methods was used: semi-structured interviews and focus groups to gather insights into student’s needs, surveys and experimental tests to measure the impact of the proposed solutions. Preliminary results indicate that the Gamification, Co-design, and Augmented Reality triad significantly increases engagement and participation among students with special needs, mainly those with learning difficulties. The implications of these findings suggest that implementing these technologies can transform inclusive education by creating more accessible and adaptable environments tailored to individual needs. This study advances the discourse on educational innovation in Ecuador by offering a strategic framework to guide future technological interventions.

Idioma originalInglés
Título de la publicación alojadaPerspectives and Trends in Education and Technology, Volume 2 - Selected Papers from ICITED25
EditoresJoão Vidal Carvalho, António Abreu, Manuel Silva, Eusébio Ferreira da Costa, José Alfredo Ferreira Costa
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas493-509
Número de páginas17
ISBN (versión impresa)9783032090799
DOI
EstadoPublicada - 2025
EventoInternational Conference in Information Technology and Education, ICITED 2025 - Natal, Brasil
Duración: 10 jul. 202512 jul. 2025

Serie de la publicación

NombreLecture Notes in Networks and Systems
Volumen1694 LNNS
ISSN (versión impresa)2367-3370
ISSN (versión digital)2367-3389

Conferencia

ConferenciaInternational Conference in Information Technology and Education, ICITED 2025
País/TerritorioBrasil
CiudadNatal
Período10/07/2512/07/25

Nota bibliográfica

Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.

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