Resumen
This article reports a research of a qualitative methodology that analyzed narratives of students aged between 10 and 14 years old, who received a learning technological program based on Virtual Learning Objects. As results, it was found that the program applied propitiate significant willingness, happiness, motivation, and innovation towards learning mathematics. There is discussed about the need of the implementation of this methodology in benefit of learning mathematics.
Idioma original | Inglés |
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Título de la publicación alojada | HCI International 2021 - Posters - 23rd HCI International Conference, HCII 2021, Proceedings |
Editores | Constantine Stephanidis, Margherita Antona, Stavroula Ntoa |
Editorial | Springer Science and Business Media Deutschland GmbH |
Páginas | 17-30 |
Número de páginas | 14 |
ISBN (versión impresa) | 9783030786441 |
DOI | |
Estado | Publicada - 2021 |
Evento | 23rd International Conference on Human-Computer Interaction, HCII 2021 - Virtual, Online Duración: 24 jul. 2021 → 29 jul. 2021 |
Serie de la publicación
Nombre | Communications in Computer and Information Science |
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Volumen | 1421 |
ISSN (versión impresa) | 1865-0929 |
ISSN (versión digital) | 1865-0937 |
Conferencia
Conferencia | 23rd International Conference on Human-Computer Interaction, HCII 2021 |
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Ciudad | Virtual, Online |
Período | 24/07/21 → 29/07/21 |
Nota bibliográfica
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