Resumen
Chagas disease (CD) is caused by Trypanosoma cruzi and transmitted by the feces of Triatomine insects. The absence of treatments and effective vaccines makes this disease not only a medical problem, but also an educational, social and psychological problem. Education appears as an important axis of research for the prevention of this disease. For this reason, we proposed the design and develop of a videogame for children, as an educational tool to raise awareness about CD in vulnerable areas of Ecuador. The videogame design was focused on the risk factors of the CD, and under the guidelines of a Game Document Design, and it’s development was based on the agile Scrum methodology, that was structured in sprints; and the Unity videogame engine. Nielsen heuristics was applied to perform usability tests on children from 7 to 11 years old. Finally, the video game is ready to be used and broadcast the message for CD prevention in the rural communities of Manabí, Ecuador.
Título traducido de la contribución | Design and development of an educational videogame through an agile methodology, as a tool for children from 7 to 11 years for the prevention of Chagas disease |
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Idioma original | Español (Ecuador) |
Páginas (desde-hasta) | 338-350 |
Número de páginas | 13 |
Publicación | RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao |
Volumen | 2020 |
N.º | E33 |
Estado | Publicada - ago. 2020 |
Nota bibliográfica
Publisher Copyright:© 2020, Associacao Iberica de Sistemas e Tecnologias de Informacao. All rights reserved.
Palabras clave
- Chagas disease
- Prevention
- Scrum
- Unity
- Videogame