Resumen
The current research focuses on building a set of games for training and improving people’s cognitive abilities with intellectual disabilities. Serious games (SGs) can be an effective training coaching and assistance method for persons with intellectual disabilities because they are effective learning tools that motivate students. The application to stimulate cognitive abilities development consists of 22 mini-games hosted on the LudoMinga platform. For better development in the environment, it is essential that people with intellectual disabilities develop cognitive functions, understood as the mental processes necessary to carry out any task, enabling the reception, selection, transformation, storage, processing, and retrieval of information. For the development of the application, the user-centered design approach of the iPlus methodology is followed. This article illustrates the development of the application using iPlus.
Idioma original | Inglés |
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Título de la publicación alojada | Advances in Human Factors and System Interactions - Proceedings of the AHFE 2021 Virtual Conference on Human Factors and Systems Interaction, 2021 |
Editores | Isabel L. Nunes |
Editorial | Springer Science and Business Media Deutschland GmbH |
Páginas | 258-265 |
Número de páginas | 8 |
ISBN (versión impresa) | 9783030798154 |
DOI | |
Estado | Publicada - 2021 |
Evento | AHFE Conference on Human Factors and Systems Interaction, 2021 - Virtual, Online Duración: 25 jul. 2021 → 29 jul. 2021 |
Serie de la publicación
Nombre | Lecture Notes in Networks and Systems |
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Volumen | 265 |
ISSN (versión impresa) | 2367-3370 |
ISSN (versión digital) | 2367-3389 |
Conferencia
Conferencia | AHFE Conference on Human Factors and Systems Interaction, 2021 |
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Ciudad | Virtual, Online |
Período | 25/07/21 → 29/07/21 |
Nota bibliográfica
Publisher Copyright:© 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.