Designing a serious game for labor inclusion of people with intellectual disabilities using iplus methodology

Mayra Carrión, Marco Santórum, Carlos Sampredro, Andrés Paredes, Yolanda Ortiz, Pilar Samaniego-Santillán, Jorge Luis Pérez-Medina, Patricia Acosta-Vargas, Carlos Corrales-Gaitero, Verónica Maldonado-Garcés

Producción científica: Capítulo del libro/informe/acta de congresoContribución de conferenciarevisión exhaustiva

4 Citas (Scopus)

Resumen

Labor market insertion of persons with disabilities is a great challenge. It is a societal imperative of ensuring that all citizens can take part in society seeking social equity. Therefore, the purpose of this work is to contribute to the labor insertion processes of persons with intellectual disabilities through the implementation of a mobile application for the development of cognitive skills through the resolution of time sequences and the revision of vocabulary that represent specific work scenarios. For the development of the application, the user centered design approach of iPlus methodology is followed. This article illustrates the development of the application using iPlus.

Idioma originalInglés
Título de la publicación alojadaAdvances in Usability, User Experience, Wearable and Assistive Technology - Proceedings of the AHFE 2020 Virtual Conferences on Usability and User Experience, Human Factors and Assistive Technology, Human Factors and Wearable Technologies, and Virtual Environments and Game Design
EditoresTareq Ahram, Christianne Falcão
EditorialSpringer
Páginas603-610
Número de páginas8
ISBN (versión impresa)9783030518271
DOI
EstadoPublicada - 2020
EventoAHFE Virtual Conference on Usability and User Experience, the Virtual Conference on Human Factors and Assistive Technology, the Virtual Conference on Human Factors and Wearable Technologies, and the Virtual Conference on Virtual Environments and Game Design, 2020 - San Diego, Estados Unidos
Duración: 16 jul. 202020 jul. 2020

Serie de la publicación

NombreAdvances in Intelligent Systems and Computing
Volumen1217 AISC
ISSN (versión impresa)2194-5357
ISSN (versión digital)2194-5365

Conferencia

ConferenciaAHFE Virtual Conference on Usability and User Experience, the Virtual Conference on Human Factors and Assistive Technology, the Virtual Conference on Human Factors and Wearable Technologies, and the Virtual Conference on Virtual Environments and Game Design, 2020
País/TerritorioEstados Unidos
CiudadSan Diego
Período16/07/2020/07/20

Nota bibliográfica

Publisher Copyright:
© The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020.

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