Abstract
Nowadays, we are facing rapid educational and technological era, therefore there is increased need to highlight the connection for teachers to rediscover improved teaching-learning processes. The actual educative processes are being developed in virtual learning environments, offering flexible, far reaching distance learning, and better tools for teachers and students in the 2.0 web, this has allowed discovering countless opportunities to improve learning environments, offering students an education that responds to the reality where they can flourish, innovate and develop. The present research brings up as its objective the analysis of the implementation of virtual learning objects in learning math, and as a result, the creation of an innovator technological proposal in the process of teaching-learning.
Original language | English |
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Title of host publication | Human Systems Engineering and Design III - Proceedings of the 3rd International Conference on Human Systems Engineering and Design IHSED 2020 |
Subtitle of host publication | Future Trends and Applications |
Editors | Waldemar Karwowski, Tareq Ahram, Darko Etinger, Nikola Tankovic, Redha Taiar |
Publisher | Springer Science and Business Media Deutschland GmbH |
Pages | 192-197 |
Number of pages | 6 |
ISBN (Print) | 9783030582814 |
DOIs | |
State | Published - 2021 |
Event | 3rd International Conference on Human Systems Engineering and Design: Future Trends and Applications, IHSED 2020 - Pula, Croatia Duration: 22 Sep 2020 → 24 Sep 2020 |
Publication series
Name | Advances in Intelligent Systems and Computing |
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Volume | 1269 AISC |
ISSN (Print) | 2194-5357 |
ISSN (Electronic) | 2194-5365 |
Conference
Conference | 3rd International Conference on Human Systems Engineering and Design: Future Trends and Applications, IHSED 2020 |
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Country/Territory | Croatia |
City | Pula |
Period | 22/09/20 → 24/09/20 |
Bibliographical note
Publisher Copyright:© 2021, The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG.
Keywords
- b-learning
- e-learning
- Math educative process
- Virtual learning environments
- Virtual learning objects