Enhancing Spatial-Temporal Orientation Skills through a Psychoeducational Serious Game

Marco Santórum, Mayra Carrión-Toro, David Yánez, Verónica Maldonado-Garcés, Julián Galindo, Patricia Acosta-Vargas

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper presents the development of a gamifìed application to enhance spatial-temporal orientation cognitive skills in children aged 3 to 5 years. The initial phase involved determining the specific needs of this age group, which established the scope and motivated the development of our serious game. The application utilized the iPlus methodology and the Scrum framework to ensure an effective and iterative development process. By employing the iPlus methodology, requirements were gathered, and collaborative design activities were conducted. The Scrum framework facilitated agile project management, enabling the development of a serious game comprising five engaging minigames, each designed to target specific cognitive skills. The application also includes features for progress tracking and personalized learning experiences. The successful implementation of the game highlights the effectiveness of combining the iPlus methodology and Scrum framework in developing gamifìed educational applications.

Original languageEnglish
Title of host publicationProceedings - 2023 4th International Conference on Information Systems and Software Technologies, ICI2ST 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages89-96
Number of pages8
ISBN (Electronic)9798350373219
DOIs
StatePublished - 2023
Event4th International Conference on Information Systems and Software Technologies, ICI2ST 2023 - Virtual, Online, Ecuador
Duration: 22 Nov 202324 Nov 2023

Publication series

NameProceedings - 2023 4th International Conference on Information Systems and Software Technologies, ICI2ST 2023

Conference

Conference4th International Conference on Information Systems and Software Technologies, ICI2ST 2023
Country/TerritoryEcuador
CityVirtual, Online
Period22/11/2324/11/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • education
  • iPlus
  • orientation skills
  • serious game
  • serum

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