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Build_PC: Mobile Augmented Reality for Supporting PC Hardware Learning With Low Mental Workload

  • Santiago Criollo-C*
  • , Andrea Guerrero-Arias
  • , Javier Guaña-Moya
  • , Soha Rawas
  • , Agariadne Dwinggo Samala
  • , Sergio Luján-Mora
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

The use of emerging technologies such as mobile augmented reality (MAR) in education has gained relevance, especially in technical areas such as PC hardware learning. However, a persistent problem is the cognitive load that these applications may impose on students, which could affect learning effectiveness and acceptance. This issue is crucial, as a high mental workload can lead to disengagement and lower knowledge retention. Previous studies have explored technological solutions for education but in many cases failed to optimize cognitive load or generate a satisfactory learning environment. This study proposes a MAR application called Build_PC, designed for hands-on teaching of PC hardware. The NASA-TLX tool was used to evaluate the mental workload in 60 students, analyzing dimensions such as mental, physical, temporal, performance, effort, and frustration level. The results show a low mental workload among students, suggesting that Build_PC achieves a balance between task complexity and interface usability. These findings have significant implications: The use of Build_PC in education enables effective, autonomous learning in a technologically advanced environment without imposing excessive mental workload. This supports MAR’s potential as an effective and sustainable learning tool, particularly in contexts where access to physical laboratories is limited.

Original languageEnglish
Article number3687910
JournalHuman Behavior and Emerging Technologies
Volume2026
Issue number1
DOIs
StatePublished - 2026

Bibliographical note

Publisher Copyright:
Copyright © 2026 Santiago Criollo-C et al. Human Behavior and Emerging Technologies published by John Wiley & Sons Ltd.

Funding

This study was supported by Universidad de Las Américas Ecuador, 547.A.XVI.25.

Funders
Universidad de Las Américas Ecuador

    Keywords

    • AR in learning
    • MAR
    • NASA-TLX
    • active learning
    • mental workload
    • mobile augmented reality

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